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PROGRAM
Olivie
9 september -11 october 2010
REAL ART
Ñurators: Bogdan Mamonov, Sergey Popov
Vladimir Salnikov, Nina Kotel, Bogdan Mamonov, Sasha Leech, Boris Smelov, Nikolay Kasatkin, Ivan Lukinyh, Olga Chernyshova, Sasha Sokolov, Tasia Korotkova, Alexander Pogorgelsky, Katya Rogkova.



Gruntovka
9-20 september 2010
GOLDEN POT
Petr Maslov
Curator - Bogdan Mamonov



 
 


5-26 august 2010
KLAUS FRUCHTNIS (Columbia - Japan)
Project realized within the program Artist in Residency






Within the framework of the project Klaus Fruchnis will hold the workshop «Media art: between Reality and Virtuality»



Schedule:

Thursday, August 5, 7:00 - 10:00 pm
Tuesday, August 10th - 8:00 - 10:00 pm
Thursday, August 12th - 8:00 - 10:00 pm
Tuesday, August 17th - 8:00 - 10:00 pm
Thursday, August 19th - 8:00 - 10:00 pm
Tuesday, August 24th - 8:00 - 10:00 pm
Thursday, August 26th - 8:00 - 10:00 pm



Please note:
Workshops will be conducted in English.
Registration is open, send your requests to participate in a free form to e-mail space@proektfabrika.ru
Participation is free.
Space - Bld. 8, 1st floor




Workshop description (by Klaus Fruchtnis)


General objective
This workshop is to open to anyone willing to work and learn about media art. We will not only discuss about art but also about design, and the way how new technologies are used as tools of research and creation.
I want to develop a conceptual and practical work in which the participants will be implied throughout the project. This workshop will not induce a particular technique but all the techniques used by the floods of information (real and/or virtual), like tool for creation as new forms of art.

Specific objective
Starting from proposals, collective reflections and experiments around the topic suggested, “Media art: between Reality and Virtuality ”, each participant will develop a personal research project. Each of them will have also the task to evaluate the relevance, through a constant dialogue with the other participants of the workshop.
• To define and be able to use the current technology of media arts.
• To learn how to work and develop these new technologies on their own personal projects.
• To reinforce the channels of exchange with media arts (online).
• To bring its own experience and knowledge (theoretical and technical) to the development of the workshop.
• To diffuse and interact with the public (during an exhibition, online, etc.).

Chronogram
Through my own practice and my work as an artist, I grant an important work to a conceptual and a visual research for each project. I believe artists must rely on what has been created already and to reinterpret it with originality. My artwork is characterized by its constant evolution and I would like to share with the participants that methodology and way of working through research, from individual and group projects, to real and virtual projects.
I propose a workshop where the production of projects is an important asset; the discussion and free exchange of ideas create a favorable environment for the creation and the development of artists’ works.
The development of the project will be done in three steps: reflection, production and evaluation. A first phase of study and research is very important to understand the meaning and the current situation of the new medias in our contemporary world; as well as a practical phase where we tackle the technology issues and we study the best choices and right solutions for each project; followed by an auto critic phase where we will check the effectiveness of the research and the quality of interaction in the real and/or virtual space.
This workshop does not seek to create artworks as finality but as a process of research, where the constant questioning is essential, and belong to the creative process.

1. Research phase
• About new artistic axes (and its technological aspects).
• Spatialization of information (new practices, new methods, new forms of communication).
• Perceptions and interactions in digital spaces.
• Artistic currents through the new media; how to use them as referent.
• The image, time and space like set of topics of work and research.
• To learn about these new creation tools; to give to the participants a technical support, theoretical and esthetics during the development of their projects.


2. Practical phase
• Structuring a personal proposal into the workshop’s context.
• Art development, iconographic documentation, and project’s projection.
• To organize and look further into their own artistic work through real and virtual images, to articulate a project through the new medias.
• To learn how to read and write with the new signs of creation.
• Art-Lab, to use new communication systems as a tool to create:
- Internet (facebook, twitter, mySpace, …)
- SMS
- MMS
- Live Stream
- Blogs
- Websites
- Online games
- Emails
- Music
- Video
- Chat rooms
- Rss feeds
- QR-Code
- iPhone
- Wii, …


3. Critical phase

• To evaluate the effectiveness of the contents.
• To deepen on the importance of the technical aspects for each project.
• To analyze the existing relationship to the new media and the participants’ projects.
• To create a critical and honest spirit about its own work.
• To understand the evolution of the status of the image (from real to virtual).
• Exhibition of projects (in a showroom or online).






Bio:
Klaus Fruchtnis is a photographer, digital artist and lecturer. His research is based on the areas of photography, multimedia, digital drawing and media experimentation. Klaus was born in Colombia in 1978. He has studied Fine Arts at Los Andes University in Bogotá and continued his education at the École des Beaux Arts of Paris and Rennes, France, where he obtained an M.A. in Fine & Digital Arts (Photography, Video and Multimedia). His work has been exhibited, performed and published internationally.
His research is related to the word “space”, and it has been characterized by its itinerary and its way of evolution over the last years. He questions the image, its origin and its incidence in the current art world, through new technologies and different ways of perceiving art, as well as how they influence our daily life.


Learn more about Klaus Fruchtnis kfruchtnis.free.fr



This project is presented as a result of Klaus's work within the program Artist in Residency




             



design & programming